Girl Code cover
CE Pick ✦

Girl Code

Featured Reading List STEM Reading Popular Reading Enrichment & Readiness
Recommended for Target Admissions Pathways by:

Overview & Summary

This nonfiction account follows two ordinary teenage girls, Andy Gonzales and Sophie Houser, who taught themselves to code and built a video game called Tampon Run to fight the stigma around menstruation -- and unexpectedly went viral, winning a national competition and international attention. Written in alternating first-person chapters, the book doubles as both a memoir of their unlikely friendship and an accessible argument for getting more girls into STEM fields.

Available Formats

  • 🎧Audiobook
  • 📖Hardcover
  • 📱Kindle
  • 📖Paperback

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Who This Book Is For

Designed for High school students (Grades 9–12) preparing for curricula at schools like Castilleja School, Marlborough, Menlo School, Sacred Heart Schools, The Lawrenceville School. It fits right into Computer Science studies.

Grade LevelUpper (9-12)
Lexile ComplexityHigh School & Up (1100L+)

Why CE Recommends This Book

Selected for Academic Enrichment & Readiness. Pushing slightly beyond standard classroom expectations, this title widens vocabulary, supports steady Lexile growth, and builds the academic rigor needed for advanced middle and high school courses.

Academic & Admissions Takeaways
Grade & Readiness: Aligned for Upper (9-12).
Lexile Complexity: Targeted for High School & Up (1100L+).
Subject Alignment: Strengthens logic and scientific inquiry in Computer Science.
Reading Goal: Lexile growth, classroom discussion readiness & essay depth.